Menu

C++

DSC_2170
Openblock (Tetris) PSVita port
Back in my teenage years I enjoyed like crazy with my PSP, so I was all excited to get myself the all new shiny Vita as soon as I could afford it, [...]
Capture_8
3D Noise Generation and Rendering on the GPU with Marching Cubes
    This is a team project (along with Alejandro Saura) for the first assignment for the Math s and VFX module at Msc in Computer Games and [...]
lsystems
L-Systems in Octet framework
  This project goes through the implementation of a rule engine for l-systems as well as a rendering system using the turtle algorithm. All the work [...]
Capture_6
TMX Map loader with normal mapping
  This is the first project I made for the “Introduction to Programming” module at Goldsmiths Msc in Computer Games and Entertainment. It [...]