Menu

Oculus Rift: experimantal controls with Kinect and Motion Sensors

Developed during Spring 2015 as a final project for my engineering degree, it consists on a set of three Virtual Reality games for children to exercise their psycho-motor skills as well as to promot reading:

The first one allows the player to fly as a Pegasus, the second lets him or her take the reins of this Pegasus to go for a ride and in the third one the player becomes an elf who has to face a sword training session.

Capturapr_scene_layoutpf_01act2

These games are based on a fantasy novel (El Secreto de Marcos) which served a double purpose: making the experience more appealing and, more importantly, promoting reading habits in children.

esdm

The fi nally developed system was successfully tested in a primary school with a group of children of 8 to 9 years of age. After embodying di erent characters from the story, they showed an increase of interest for them, their adventures and thus for reading the book.

A technical overview of the whole system can be seen in the picture below:

sys_arch

If you want to read more about this project, I wrote an extensive report (over 110 pages) which you can download here: Project_Report.pdf

My roles in this project: